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2023

NARRATIVE/ DIALOGUE/ GAME DESIGN / UX/ TESTING

Bachelor project

Dark Soil is a 2D point-and-click game set during a war in a fictional Slavic world. The player must navigate two worlds, one inspired by a fantastical folktale, and the other a horror version of the world. The journey is told from the perspective of a traumatized child searching for its parents in this confusing world.

MOONDUST MANIFESTO

SHORT STORY/ DIALOGUE/ FICTION

 

A futuristic science fiction short story that delves into the themes of posthumanism and the relentless quest for transcendence through exploration. The narrative unfolds on a remote planet where a society finds itself marooned, thus compelling them to grapple with profound existential questions.

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2022

ROBOT BOY

SCRIPT/ INTERACTIVE/ SCREENPLAY

 

Robot Boy was made to serve as a detailed storyboard which at the same time can function as a concept. Its original intent is to be used in a game, preferably in a cinematic sequence.

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2019

TOMI

SHORT STORY/ DIALOGUE/ FICTION

An adventurous tale, in which the protagonist sets out to explore the unknown in space and advocate for the preservation livestock in a futuristic fictional realm. This short story is about venturing beyond the familiar for the first time and adapting to this new world while preserving traditional values only to discover the concealed purpose of this interstellar adventure.

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2023

NARRATIVE DESIGN

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